GAME DESIGNER

GAME DESIGNER

I'm Aakash Malik

A recent graduate with a first-class honours degree in Game Design and Development from the University of Bradford.

Over the years I have gained experience programming and designing various games by myself and with other individuals as university projects or personal projects.

Now, after graduating wanting to continue my career and creating unique and immersive experiences.

A hard working, enthusiastic individual with an eagerness to learn and develop within the games industry.

I’m an excellent communicator with the ability to work and thrive individually or as part of a team.

Rogue Space is a rogue-like first-person shooter in which you fight your way through the procedurally generated Vanguard station using a variety of weapons and upgrades.

Credits

Aakash Malik – Lead Game Designer & Programmer

Charlie Wardman – Lead Artist

Kyle Crowther – Lead Programmer

Michael Brammah – Team Leader and Producer

astro-beat-logo-1

ASTROBEAT is a music based top down / twin stick shooter game in which you must fight hordes of enemies until the beat stops.

Credits

Aakash Malik – Programming, Art, Design and Music.

cookies-in-space-LOGO

Cookies in Space is a top down / twin stick shooter in which you must dodge asteroids, blast aliens and collect as many cookies as you can!

Credits

Aakash Malik – Programming

Charlie Wardman – 3D Modelling

dex-logo

Dex is a small game created as a university project where the player must dodge shapes and see how long they can survive.

Credits

Aakash Malik – Programming, Art

Michael Brammah – Programming, Art

Contact

For any inquiries please email

studio@aakashmalik.com